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migmoog

79 Game Reviews

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Listen pal, I was a fan of bird tapper before, but NOW... It's PERFECT. I am BOUNCING up and down over the sheer joy this game has given me. It got me through my divorce, chemo, my tomato garden dying, and fifteen separate wars. Bird tapper was ok, but now bird tapper is amazing. This game could stop wars, cure diseases, free nations, and create world peace. All we need to do is take our hands off our cocks and onto our keyboards to play this.

I seem to have been softlocked in the section where I must give the bow, or im just misunderstanding the commands

Hello there, I'm confused one what exactly your list items are. Could you please specify them?

EDIT: what you’ve written are not items from the list, i am not really sure this game follows the criteria unless you specify what verbatim two list items you used.

nukinukinukiki responds:

Only caveman’s form monkeys from once upon a time.

The first prototype was rly hard and I loved it, and the unsettling atmosphere in this is so good. Excited for more!

I learned it is ok to fart in public

EFF THIS GUY!!! He called me a "Wide Angel"!

Hitboxes on the bouncy balls need tweaking. Pretty brown game over all :-)

Dry responds:

yuh

I did it

I REALLY like the concept that can be expanded here. The competition between players doesn't feel intense enough, there should be more factors pushing each player to catch the other, like a tile that a player steps off from is removed from the map and becomes a death tile, and maybe just some time limits for random ones to also become death tiles. Additionally you could add visuals for the paths the player can take, i.e. they roll a dice with 2 and then around them shows a transparent line showing all the paths they could take. The game could also benefit from more visual eyepleasers, like tweens to move a player to their intended spot instead of a straight cut, and an animated dice with sfx. With some tweaks and visuals, this could be a great party game with 2-4 players, I hope to see more of this expanded!

pretty polished look! Enemies need knockback when they're hit with an attack though, bc the player can hit them and still get fucked over by the one that shoots triple bullets, or still run into the flying ones. Also, some deadly falls need decals to indicate that they're not part of the path and will kill you. Very nice look, and moving around feels pretty good. I'm excited to see more of this!

So handsome it hurts ✡️✡️✡️✡️✡️✡️

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